util
Interface ClientObject

All Known Implementing Classes:
JAcquireDisplay, JAdapter, JAdapterDisplay, JAllskyDisplay, JCamera, JClientFrame, JDatabaseDisplay, JEnvironment, JEnvironmentDisplay, JEnvironmentDisplay.Headless, JFitsDisplay, JFocusDisplay, JHeaderDisplay, JMasterDisplay, JMasterFrame, JObjectDisplay, JOffsetDisplay, JParameterDisplay, JPhotometryDisplay, JQuickDisplay, JResultsPanel, JSpectrumDisplay

public interface ClientObject

A client object supports two methods to connvet to a server and to disconnect from it. The server need not be specified in the method call, the implementing object knows about it.


Method Summary
 boolean connect()
          Called when connection to the casters is required.
 boolean disconnect()
          Called when deregistering from the casters is required.
 

Method Detail

connect

boolean connect()
Called when connection to the casters is required.


disconnect

boolean disconnect()
Called when deregistering from the casters is required.