vec_math
Interface Projection

All Known Subinterfaces:
InverseProjection
All Known Implementing Classes:
CentralProjection

public interface Projection

A projection describes an object that converts multi-dimensional data into a point. The multi-dimensional data is represented as a VectorG object. Generally, a projection is not reversable, only if the data-vector is itself two-dimensional, it might be reversable. This more special cases are covered in the InverseProjection class.


Method Summary
 Point2D project(VectorG data)
          Converts an n-dimensional input data into a point.
 

Method Detail

project

Point2D project(VectorG data)
Converts an n-dimensional input data into a point.